# A Counterintuitive Probability Game

Confidence: 6 |
Importance: 2 |
Novelty: 5

Post #: 38 |
*finished* |
Topics: math, programming

*updated 2019-10-03; featured on HackerNews*

I read an interesting math paper (included below) by Thomas Cover that I struggled to believe at first and decided to test it out using Python.

The results Cover claims hold. When the range of C, the third random number, overlaps that of A and B, the win rate is over 50%. When the third random number, C, falls in is the same possible range as that of the other two numbers, the win rate is 66%. When C is a fixed number equally between the upper and lower limit of what the other two numbers may be, the win rate is 75%.

Thus, the benefit of using the entire Real number line as the possible range for C is to ensure that you at least sometimes choose a value in between the ranges the other player is selecting numbers from (they don’t have to choose anywhere around 0). If your C is never between their two numbers, your probability of winning is indeed 1/2.